GTFO
Ulf Andersson - Director, Game Design, and Programming at 10 Chambers Collective
Ulf Andersson is a Director, Game Design, and Programming at 10 Chambers Collective. He founded Grin and Overkill Software before starting 10 Chambers Collective. Ulf has worked on a variety of games and is known for his contributions to the Payday series.
What did Ulf Andersson do before 10 Chambers?
Ulf Andersson founded Grin and later Overkill Software before taking some time off and starting 10 Chambers Collective.
Why did Ulf Andersson start 10 Chambers Collective?
Ulf Andersson wanted to create a studio where he could work together with the genuine people he had met over the years.
What does a normal workday look like for Ulf Andersson?
A normal workday for Ulf Andersson involves drinking lots of coffee, ramblings, and working on various aspects of game development, including art, programming, and design.