GTFO

Hjalmar Vikström - Coding Ninja / Gameplay Dude / Programmer Art

Hjalmar Vikström is a coding ninja, gameplay dude, and programmer artist. He has experience in business development, project management, and programming. Hjalmar has worked at GRIN and Avalanche Studios before joining 10 Chambers. He has worked on games like Ghost Recon: Advanced Warfighter, Terminator: Salvation, Wanted: Weapons of Fate, Bionic Commando, and Mad Max. Currently, Hjalmar is working on various systems for the game at 10 Chambers.

What did Hjalmar do before joining 10 Chambers?

Hjalmar worked at GRIN and Avalanche Studios where he worked on games like Ghost Recon: Advanced Warfighter, Terminator: Salvation, Wanted: Weapons of Fate, Bionic Commando, and Mad Max.

What is Hjalmar currently working on?

Hjalmar is currently working on various systems for the game at 10 Chambers.